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Declan Russell

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Projects

Intel Open Image Denoiser

MRES THESIS – IMPROVING SAMPLING IN MONTE CARLO RAY TRACING USING ADAPTIVE BLUE NOISE

NVidia AI Denoiser

Technicolor SA : Corporate Strategy Case Study

Phenix GPU Renderer (WIP)

Unbroken Line Portraits

BxDF Plugins Renderman

Apples – Renderman Practice

CUDA Accelerated Cloth Simulation WIP

Helios – Real Time Path Tracer with OSL Support

CUDA Accelerated Langrangian Fluid Solver

Laplacian Mesh Editing Maya Plugin

Collaborative Research: Macro and Meso level Terrain Generation Techniques

What the flock? – Flocking Simulation WIP

Specialist Project Simulating Weathering On Metalic Surfaces

Smooth Particle Hydrodynamics Simulation

Forgive Me – Interactive Horror Game

Pikachu

Space Invaders!

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