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Declan Russell
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Projects
Intel Open Image Denoiser
MRES THESIS – IMPROVING SAMPLING IN MONTE CARLO RAY TRACING USING ADAPTIVE BLUE NOISE
NVidia AI Denoiser
Technicolor SA : Corporate Strategy Case Study
Phenix GPU Renderer (WIP)
Unbroken Line Portraits
BxDF Plugins Renderman
Apples – Renderman Practice
CUDA Accelerated Cloth Simulation WIP
Helios – Real Time Path Tracer with OSL Support
CUDA Accelerated Langrangian Fluid Solver
Laplacian Mesh Editing Maya Plugin
Collaborative Research: Macro and Meso level Terrain Generation Techniques
What the flock? – Flocking Simulation WIP
Specialist Project Simulating Weathering On Metalic Surfaces
Smooth Particle Hydrodynamics Simulation
Forgive Me – Interactive Horror Game
Pikachu
Space Invaders!
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