Apples – Renderman Practice

So I recently took a Rendering & Shading unit to fulfil the credits I required for the first year of my EngD. From which I was assigned a task to model some simple object in a minimalist scene using simple primitives and procedural shaders. The following images are the final submitted renders from this assignment. Here is also a link to all the resources and a (some what shabby) report on the creation of this artefact.

Mark: 1st

Final Deliverables

AppleFinalRender3_Mapped

AppleFinalRender4_Mapped

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s